Who is triangle head




















The elevator took him to the first floor of the hospital, where a distraught James found a note instructing him to go to the Historical Society, which he had visited years prior. Upon arriving, he descended down a long stairway and kept jumping down mysterious dark holes until arriving in a Labyrinth in an even deeper part of the nightmare. Finding his way through the Labyrinth, James found Maria mysteriously alive and alternating between Mary's personality and her own.

She tells James of the time he and Mary spent at the Lakeview Hotel , and he leaves to navigate his way through the Labyrinth. Pyramid Head can be found in this area, but he does not pursue James unless directly approached. When James finds Maria again, she has once again been murdered. Making his way out of the Labyrinth, he comes face-to-face with Eddie, who has been driven insane from his experiences in the town. Eddie tries to murder him, and James is forced to kill him in self-defense.

Shaken by the experience, James questions whether Mary really died three years prior as he remembers. James makes his way to the Lakeview Hotel, where he finds a video tape recording of him killing Mary and suddenly recalls his past actions. He encounters Pyramid Head again, this time with a second Pyramid Head by his side. James realizes that his subconscious created them because of his guilty desire for punishment and decides that he no longer needs them. After a lengthy conflict, the two Pyramid Heads kill themselves, having fulfilled their purpose.

A stylized painting of an executioner, similar to "Misty Days, Remains of the Judgement", is present in the Gillespie House when Travis pulls its resident from a fire.

Although unseen, the Bogeyman makes himself known to Alex Shepherd in the game's introductory level, Alchemilla Hospital. His first action is the murder of the doctor who wheels Alex into the operation theater.

As the player progresses through the hospital, a grinding noise can be heard periodically. Presumably, this is the Bogeyman dragging his knife across the floor. As the first level ends, Alex enters an elevator, following his brother.

As it comes to a stop, the Bogeyman's knife plunges through the still-closed elevator door toward Alex. The scene then transitions to a truck cab and an awakened Alex, revealing that he was dreaming. The Bogeyman only appears physically twice to Alex. He is first encountered in a cutscene in the Grand Hotel in Silent Hill; seen dragging his knife down a hallway and being trailed by insects similar to the film , he turns to face Alex, who has hidden himself behind a pile of rubble.

The Bogeyman turns away and continues walking down the hall. Much later, within the Church of the Holy Way , he appears a final time and executes Adam, cutting him in half lengthwise right before Alex's eyes. James Sunderland's Pyramid Head appears in a joke ending in Silent Hill: Downpour , involving various monsters and characters from the Silent Hill games throwing Murphy Pendleton a party. Pyramid Head cuts the cake. His arrival is heralded by swarms of Creepers. After a few failed attempts to kill Rose and Cybil Bennett , Red Pyramid pursues the protagonists to a church where they manage to escape.

A member of the town's cult , Anna falls behind and Red Pyramid brutally murders her. Pyramid Head is a figure of James Sunderland's guilt and inner torment, [78] manifesting from the part of his mind that desires punishment. Most of the people living there were either executioners themselves or family to an executioner. However, this design is not accurate. Ito has elaborated, "Gecco's PH statue did the underneath [of the helmet].

I just put the bulge on the back of the neck of SH2's PH, not the underneath, it's so annoying. The front of the helmet is an iron plate.

Underneath it is tongue-like flesh that Pyramid Head uses when attacking James and other monsters. The bottom left corner of the plate will peel up, allowing for the tongue to slither out of the helmet. Ito used this to subtly convey that the monsters are James' delusion, since it is impossible for iron to bend.

This too is erroneous. The hole only appears on the designs of the white-helmeted versions of Pyramid Head seen in Fukuro and White Hunter , which are not connected to James or Silent Hill. The intention was for James to find the other half of the scissors a second Great Knife in the Labyrinth, symbolizing the connection between him and Pyramid Head.

However, Ito did not have time to insert a distinct version of the Great Knife into the game for James, so the player is only able to obtain the knife that Pyramid Head was using.

Ito's drawings of Pyramid Head outside of Silent Hill 2 have featured a differently shaped Great Knife because of this. Pyramid Head exists to keep James human and help him realize that he is guilty, often attacking other monsters to fulfill his role.

His fear of facing his inner demons manifested itself as Pyramid Head attacking other monsters to remove the visions from his psyche. Shaking people's heart deeply means uncover people's core emotion and their core motivation for life. Everybody is thinking and concerning about sex and death. If we want to scare, shake, or touch the users or spectators, then we have to think about sex and death deeply. To make like a death scene, somebody died or monsters died, we tried to mix erotic essence.

This is kind of a visual and a core concept. The Bogeymen are the embodiment of a myth that parents used to control their children. Jason Allen also referred to the Bogeymen as the "accretion of the activities going on in the town of Shepherd's Glen.

It is unknown what Pyramid Head looks like underneath the helmet. Masahiro Ito stated that he never designed Pyramid Head's face, but had an idea of "a binded someone's head with many frames" at the time of creating him. In the film universe, Red Pyramid wears a basin with sharper corners and has a significantly stronger, more superhuman musculature than James' Pyramid Head.

He wears an apron made of human skin with no top covering his upper torso. Christophe Gans , the director of the first Silent Hill film, had tried to give him a more game-accurate appearance, but the shape of the helmet was impractical.

They also wanted to update his appearance so that he appeared more powerful, rather than the grotesque humanoid with bad posture seen in Silent Hill 2.

This was an homage to Anubis, the Egyptian God of Death. The psyches of the female characters influenced his shape, dress, and physicality. Gans consulted composer Akira Yamaoka and Konami before moving forward with Red Pyramid's final design. Rather than merely being influenced by the executioners of the town's past, the film iteration is stated to have literally been one of the executioners by Gans.

He believes that "there is not one particular or exclusive manifestation of [Red Pyramid] as an entity. Revelations director M. Bassett said of the character, "one of the big things is that people compaling that Red Pyramid belongs in game number two. But he needed to make sense within the story.

This impacted Red Pyramid's role in the film, who is seen as a symbol of the power of masculinity and how it can simultaneously protect and oppress. In Silent Hill: Betrayal , Pyramid Head is once again reinterpreted, this time as a servant of Valtiel, a guardian, and a bringer of righteous vengeance and justice.

As Shaun Jooste explains, "It is not the same PH that is in any of the games, but rather a new antagonist that is within that helmet. I might be able to tell the story without PH, but not without the person portraying him inside that helmet. As such, PH becomes an essential plot character rather than an obstacle [the protagonist] needs to bypass.

I had read somewhere that those who serve Valtiel wear objects to represent the way his face is hidden too. Whether or not that is actually what is accepted, that stuck with me and I loved it. The monster is revered within video-game fandom as deeply disturbing. As the character often lurks in fog in the Silent Hill franchise, people sometimes reference Pyramid Head when posting or commenting on videos of foggy days.

Despite being a horrific and violent monster, many fans feel affectionate toward the monster and find Pyramid Head endearing, featuring the character in fan fiction and art and dressing up as him in cosplay.

This is not meant to be a formal definition of Pyramid Head like most terms we define on Dictionary. Feedback We've Added New Words! Word of the Day. Meanings Meanings. Pootie Tang. Queen of Hearts. Examples Origin Usage. His design is borrowed from the one made famous by the Silent Hill film, but this time around he only makes appearances in non-interactive cutscenes and is refereed to as being the Bogeyman.

Many fans were disappointed by the addition of Pyramid Head in the game, and dismissed it as failed fan-service.

Unlike his Silent Hill representations, Pyramid Head's biography for the game depicts him as being a demon from hell. The Pyramid Head made its way into the movie industry in the Silent Hill titular movie adaptation, which premiered in and was directed by Christophe Gans.

He is the film's most noticeable, threatening and dangerous enemy and its revamped movie design was later imported into Silent Hill: Homecoming. Pyramid Head has also been confirmed to make an appearance of the upcoming film 'Silent Hill: Revelation. This edit will also create new pages on Giant Bomb for:.

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Overview Pyramid Head is the nickname of the fictional monster character in the Silent Hill franchise, and was created by Masahiro Ito , the monster designer for Silent Hill 2. Characteristics Pyramid Head is unlike most of the enemy character's in Silent Hill 2. Get away from me, you freak! Film Appearances The Pyramid Head made its way into the movie industry in the Silent Hill titular movie adaptation, which premiered in and was directed by Christophe Gans.

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Game appearances.



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